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Cities XL 3D Modding: Animation Technical Information

Animation Types

► Skeleton: Use the skeleton "Skel.max"

  • Simple Skeleton
    • ​​​​​Fixed pivot (0,0,0)
    • Loopable: yes
  • Simple Skeleton Movement (Loopable)
    • Start pivot = end pivot (0,0,0)
    • The pivot moves during the animation
    • Loopable: yes
  • Simple Skeleton Movement (Not Loopable)
    • Start pivot (X,Y,Z)
    • End pivot (A,B,C)
    • The pivot moves during the animation
  • Multiple Skeleton Movement (Loopable)
    • Maximum 16 skeletons
    • Skeletons must be named or the animation will not work (Bip01, Bip02, Bip03, ..., Bip16)
    • Each skeleton has a different pivot
    • Start pivot = end pivot (X1,Y1,Z1)(X2,Y2,Z2),...,(X16,Y16,Z16)
    • Loopable: yes
  • Multiple Skeleton Movement (Not Loopable)
    • Maximum 16 skeletons
    • Skeletons must be named or the animation will not work (Bip01, Bip02, Bip03, ..., Bip16)
    • Each skeleton has a different pivot
    • Start pivot (X1,Y1,Z1)(X2,Y2,Z2),...,(X16,Y16,Z16)
    • End pivot (A1,B1,C1)(A2,B2,C2),...,(A16,B16,C16)
    • The pivot moves during the animation


Top View in 3ds Max

Mod Guide Top View Furniture

Top View in 3ds Max













Naming Convention

Types of Assets

  • A = Animation
  • B = Building
  • H = House
  • V = Vehicle
  • C = Character
  • F = Furniture
  • D = Decor

► A_type_Workgroup_Name##

► Types:

  • AL = All types
  • AD = Adults
  • MA = Male Adult
  • FA = Female Adult
  • OL = Oldies
  • Male (Old)
  • Female (Old)
  • CH = Children
  • MC = Male Child
  • FC = Female Child
  • P0 = Pets
  • PA = Not Defined
  • PB = Not Defined
  • PC = Pet Cat
  • PD = Pet Dog
  • PE = Not Defined


Model Codes

Types of Workers
Code Description Category
_genGeneralAll types
_eliEliteUltra Rich (Elites)
_suiSuitRich (Executives)
_bobBoboRich
_allAllamMiddle class (skilled workers)
_friFringeMiddle class
_lowLowlifeWorking class (unskilled workers)


Types of Characters
Code Description Examples
_envEnvironmentGardeners
_heaHealthMedics
_hotHotelDoormen
_proProcurementCustomers
_firFire SafetyFiremen
_secSecurityPolicemen
_entEntertainmentCelebrities etc.
_utiUtilitiesCleaners
_eveEventPapa Noel, character events
_mscMiscellaneousProfessors, journalists, sportspeople
_criCriminalsGangs, burglars
_staStars


Types of Tycoons
Code Description Examples
_tycFarmFarmFarmers, animals
_tycCarCarsWorkers
_tycOilOilWorkers
_tycTrainTrains
_tycUtilitiesUtilities
_tycSkiSki


Examples

Code Description
A_MA_gen_Walk01Generic walk of all men
A_FA_Bob_Idle01Idle animation of bobo women
A_OL_gen_SitIdle01Generic Idle sit of old people (men and women)
A_PC_gen_Run01Generic walk of cats
A_PD_Eli_Idle01Idle animation of an elite dog
A_AL_gen_secKOSteelWheel01Security KO animations of a thief stealing a wheel
A_AL_gen_eduOKReadSit01Education OK animations of people reading a book while seated
A_AL_hea_listenheart01Animation of a doctor examining someone’s heart with a stethoscope

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