Loved or hated, the music of Cities XL is certainly distinctive.
The game studio, Monte Cristo contracted out the creation of the music to a specialist German firm, Dynamedion .
|No.||Track Name||In Game Usage:||Filename||File Size|
|01||Maintheme||Opening credits, general in-game theme||CXL_01_maintheme.mp3||4,987,298|
|02||Pastoral||Not yet encountered during gameplay||CXL_02_pastoral.mp3||2,432,000|
|03||Doing Well1||Found in game, unsure of triggers||CXL_03_doing_well1.mp3||3,791,412|
|04||Doing Well2||Found in game, unsure of triggers||CXL_04_doing_well2.mp3||3,703,068|
|05||Doing Well3||Found in game, unsure of triggers||CXL_05_doing_well3.mp3||3,713,508|
|06||Industrial Revolution||Found in game, unsure of triggers||CXL_06_industrial_revolution.mp3||2,611,722|
|07||Poor Workers Lament||Not yet encountered during gameplay, may be unused||CXL_07_poor_workers_lament.mp3||2,398,590|
|08||Time To Panic||Not deployed in game - reserved for security problems||CXL_08_time_to_panic.mp3||1,177,110|
|09||Gen Atmo1||General in-game theme, no clear triggers||CXL_09_gen_atmo1.mp3||3,848,359|
|10||Gen Atmo2||General in-game theme, no clear triggers||CXL_10_gen_atmo2.mp3||3,662,352|
|11||Gen Atmo3||General in-game theme, no clear triggers||CXL_11_gen_atmo3.mp3||6,080,387|
|12||Gen Atmo4||General in-game theme, no clear triggers||CXL_12_gen_atmo4.mp3||3,645,565|
|13||Gen Atmo5||General in-game theme, no clear triggers||CXL_13_gen_atmo5.mp3||3,727,602|
|14||Outgame1||Found in game, unsure of triggers||CXL_14_outgame1.mp3||2,396,127|
|15||Outgame2||Found in game, unsure of triggers||CXL_15_outgame2.mp3||3,926,226|
|16||Outgame3||Found in game, unsure of triggers||CXL_16_outgame3.mp3||2,666,755|
|17||Skitheme1||Not deployed in game - reserved for ski GEM||CXL_17_skitheme1.mp3||2,543,281|
|18||Skitheme2 Pre||Not deployed in game - reserved for ski GEM||CXL_18_skitheme2_PRE.mp3||2,351,982|
|19||Beachtheme1 Pre||Not deployed in game - reserved for beach GEM||CXL_19_beachtheme1_PRE.mp3||2,092,847|
|21||Attraction Parc1||Not deployed in game - reserved for theme park||CXL_21_attraction_parc1.mp3||2,505,665|
|23||Jin Fire||Not deployed in game - reserved for fire problems||CXL_23_jin_fire.mp3||186,354|
|24||Jin Skiing||Not deployed in game - reserved for ski GEM||CXL_24_jin_skiing.mp3||221,518|
|25||Jin Beach||Not deployed in game - reserved for beach GEM||CXL_25_jin_beach.mp3||211,591|
|26||Jin City||Not yet encountered during gameplay||CXL_26_jin_city.mp3||241,371|
|28||Jin Attraction Parc||Not deployed in game - reserved for theme park||CXL_28_jin_attraction_parc.mp3||211,932|
|29||Jin Well Done||Not yet encountered during gameplay||CXL_29_jin_well_done.mp3||221,850|
|30||Jin Bad||Not yet encountered during gameplay||CXL_30_jin_bad.mp3||210,366|
All of the in-game music can be found in Game Folder\Data\Sound\Music The music is still subject to copyright and should not be published on this site.
One of the tracks available during the beta never made it into the final version of the game - it was replaced by CXL_05_doing_well3. This track can currently be heard onthis youtube video . The final 30 seconds demonstrates the track it was replaced by.